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Mark Hanley

Game Designer

Key Projects

Producer | UI | Level Designer

A chaotic fast paced local multiplayer delivery game. 

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Carefully curated all the documentation, meticulously designed the level layout and lead the team to EGX 2023.

Project Duration

Jan 2023 - October 2023

"Chaotic yet entertaining world of frantic food flinging fun"

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 - Andrew Dickinson, Debug Magazine -

Producer | Level Designer

A 2D platformer where you must re-unite an adorable salmon with their sushi partner.

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Expertly designed the numerous levels, architecture, story and environment. Ensuring alignment with the teams vision and overall project goals.

Project Duration 

January 2022 - May 2022

Project Duration

September 2023 - May 2024

Personal Solo Project

A monster lurks in a community centre in the dead of night.

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A 6 month project of designing, developing and refining the levels, characters, narrative, gameplay and environments.

Projects
Sushi Smushy
Mundane Night
DeliveRodent

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Who am I ? | What do I like ? | What experience do I have ?

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