Key Projects
Producer | UI | Level Designer
A chaotic fast paced local multiplayer delivery game.
​
Carefully curated all the documentation, meticulously designed the level layout and lead the team to EGX 2023.
Project Duration
Jan 2023 - October 2023
"Chaotic yet entertaining world of frantic food flinging fun"
​
- Andrew Dickinson, Debug Magazine -
Producer | Level Designer
A 2D platformer where you must re-unite an adorable salmon with their sushi partner.
​
Expertly designed the numerous levels, architecture, story and environment. Ensuring alignment with the teams vision and overall project goals.
Project Duration
January 2022 - May 2022
Project Duration
September 2023 - May 2024
Personal Solo Project
A monster lurks in a community centre in the dead of night.
​
A 6 month project of designing, developing and refining the levels, characters, narrative, gameplay and environments.